#ifndef __BackgroundLayer_SCENE_H__
#define __BackgroundLayer_SCENE_H__

#include "cocos2d.h"

class BackgroundLayer : public cocos2d::CCLayer
{
public:
    virtual bool init();  

    static cocos2d::CCScene* scene();
    
    CREATE_FUNC(BackgroundLayer);
};

#endif // __BackgroundLayer_SCENE_H__
